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Listing of 5 related consumer products using AR

March 19, 2012 Leave a comment

This one is a little off the regular path for AR…

Samsung Galaxy Beam Projector phone

Wayfinding with Augmented Reality and a Projector Phone

Chris SchmandtJaewoo ChungIg-Jae Kim and Kuang Xu have developed a portable prototype system called Guiding Light that brings a new twist to augmented reality. Instead of overlaying virtual information on the device’s small display, the projector allows that information to be displayed on real surfaces. The design follows the metaphor of a flashlight- the user will point the projector at the floor ahead of them to receive locational information about where they’re trying to go. It can be as simple as following an arrow on the floor. Pointing the projector at a door can reveal information about the room number or occupant. Bringing this kind of information into the real world will spare users the distraction and other dangers associated with peering into your smartphone while trying to walk.

The technology behind this system is a combination of magnetic sensors, accelerometers, and proximity sensors used to retrieve preprogrammed spatial information. An indoor space can be mapped by moving around the space using these sensors, and the associated information is saved into a map database.

Vuzix

maxReality provides the power to easily bring Autodesk® 3ds Max® characters to life on your desktop, displayed in stereoscopic 3D through the Wrap 920AR augmented reality eyewear. For those familiar with the basic operation of Autodesk 3ds Max it takes only minutes until you are able to view in an augmented reality application using the maxReality Viewer and provided marker. Never has augmented reality been so fast and easy. All this for $1500.00.

LevelHead

levelHead is a spatial memory game by Julian Oliver.

levelHead uses a hand-held solid-plastic cube as its only interface. On-screen it appears each face of the cube contains a little room, each of which are logically connected by doors.

In one of these rooms is a character. By tilting the cube the player directs this character from room to room in an effort to find the exit.

Some doors lead nowhere and will send the character back to the room they started in, a trick designed to challenge the player’s spatial memory. Which doors belong to which rooms?

There are three cubes (levels) in total, each of which are connected by a single door. Players have the goal of moving the character from room to room, cube to cube in an attempt to find the final exit door of all three cubes. If this door is found the character will appear to leave the cube, walk across the table surface and vanish.. The game then begins again.

Someone once said levelHead may have something to do with a story from Borges.. For a description of the conceptual basis of this project, see below.

Lumus

Enabling See-through, Wearable Displays
Seeing through. Seeing beyond. Offering a new way of living, working, communicating and viewing content (including Internet, movies, TV and video games) anywhere and anytime, Lumus-enabled displays take vision to the ultimate level by redefining what you see on the go:

  • Super large high resolution screen anywhere you look, anywhere you are
  • Video content and information in the blink of an eye
  • Simultaneous connectivity to what you want to see & what you need to see
  • Opening your eyes to whole new world of Augmented Reality
  • Enabling natural-looking, discreet, lightweight, and portable eyewear

Here is a more traditional version that came out a couple of years ago… Avatar!

Full article here.

Each action figure, vehicle, and creature in their new Avatar toy lineup will come with a 3-D web tab called an i-TAG which can be scanned using any computer webcam. After doing so, special content unique to that product will be revealed onscreen. The content will vary by toy, but will include things like biographical information, additional images, and 3D animated models showing off the action figures’ “engaging, evading, or defending moves.” Even better, scanning two of the i-TAGs will reveal an onscreen animation showing 3D images interacting with each other.

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